3D Gaussian Splatting Data Compression with Mixture of Priors
Lei Liu, Zhenghao Chen, Dong Xu

TL;DR
This paper introduces a novel Mixture of Priors strategy for 3D Gaussian Splatting data compression, improving entropy modeling and quantization to achieve state-of-the-art results in various 3D scene benchmarks.
Contribution
It proposes a Mixture of Priors approach that enhances hyperprior utilization and element-wise quantization for better 3D data compression.
Findings
Achieves state-of-the-art compression performance on multiple benchmarks.
Effectively leverages hyperprior information for both lossless and lossy compression.
Demonstrates significant improvements over existing methods.
Abstract
3D Gaussian Splatting (3DGS) data compression is crucial for enabling efficient storage and transmission in 3D scene modeling. However, its development remains limited due to inadequate entropy models and suboptimal quantization strategies for both lossless and lossy compression scenarios, where existing methods have yet to 1) fully leverage hyperprior information to construct robust conditional entropy models, and 2) apply fine-grained, element-wise quantization strategies for improved compression granularity. In this work, we propose a novel Mixture of Priors (MoP) strategy to simultaneously address these two challenges. Specifically, inspired by the Mixture-of-Experts (MoE) paradigm, our MoP approach processes hyperprior information through multiple lightweight MLPs to generate diverse prior features, which are subsequently integrated into the MoP feature via a gating mechanism. To…
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Taxonomy
TopicsAdvanced Data Compression Techniques
