MetaScenes: Towards Automated Replica Creation for Real-world 3D Scans
Huangyue Yu, Baoxiong Jia, Yixin Chen, Yandan Yang, Puhao Li, Rongpeng, Su, Jiaxin Li, Qing Li, Wei Liang, Song-Chun Zhu, Tengyu Liu, Siyuan Huang

TL;DR
MetaScenes is a large-scale dataset of real-world 3D scans combined with Scan2Sim, a model for automated asset replacement, enabling scalable, realistic scene creation for embodied AI research.
Contribution
The paper introduces MetaScenes, a comprehensive 3D scene dataset from real-world scans, and Scan2Sim, a multi-modal alignment model for automated scene asset replacement, reducing reliance on manual artist-driven design.
Findings
MetaScenes includes 15,366 objects across 831 categories.
Scan2Sim achieves high-quality, automated asset replacement.
Benchmarks demonstrate improved generalization in embodied AI tasks.
Abstract
Embodied AI (EAI) research requires high-quality, diverse 3D scenes to effectively support skill acquisition, sim-to-real transfer, and generalization. Achieving these quality standards, however, necessitates the precise replication of real-world object diversity. Existing datasets demonstrate that this process heavily relies on artist-driven designs, which demand substantial human effort and present significant scalability challenges. To scalably produce realistic and interactive 3D scenes, we first present MetaScenes, a large-scale, simulatable 3D scene dataset constructed from real-world scans, which includes 15366 objects spanning 831 fine-grained categories. Then, we introduce Scan2Sim, a robust multi-modal alignment model, which enables the automated, high-quality replacement of assets, thereby eliminating the reliance on artist-driven designs for scaling 3D scenes. We further…
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Taxonomy
TopicsAdditive Manufacturing and 3D Printing Technologies · Manufacturing Process and Optimization · Modular Robots and Swarm Intelligence
