AquaGS: Fast Underwater Scene Reconstruction with SfM-Free Gaussian Splatting
Junhao Shi, Jisheng Xu, Jianping He, Zhiliang Lin

TL;DR
AquaGS is a rapid underwater scene reconstruction method that bypasses SfM, using Gaussian splatting and neural rendering to achieve high-precision 3D models from minimal images in under 30 seconds.
Contribution
The paper introduces AquaGS, a novel SfM-free underwater reconstruction approach combining Gaussian splatting and neural radiance fields for fast, accurate 3D modeling.
Findings
Reconstructs high-precision 3D models in 30 seconds
Requires only 3 images for effective reconstruction
Outperforms traditional SfM-based methods in speed and accuracy
Abstract
Underwater scene reconstruction is a critical tech-nology for underwater operations, enabling the generation of 3D models from images captured by underwater platforms. However, the quality of underwater images is often degraded due to medium interference, which limits the effectiveness of Structure-from-Motion (SfM) pose estimation, leading to subsequent reconstruction failures. Additionally, SfM methods typically operate at slower speeds, further hindering their applicability in real-time scenarios. In this paper, we introduce AquaGS, an SfM-free underwater scene reconstruction model based on the SeaThru algorithm, which facilitates rapid and accurate separation of scene details and medium features. Our approach initializes Gaussians by integrating state-of-the-art multi-view stereo (MVS) technology, employs implicit Neural Radiance Fields (NeRF) for rendering translucent media and…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsUnderwater Acoustics Research · Image Enhancement Techniques · Underwater Vehicles and Communication Systems
MethodsSparse Evolutionary Training
