InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
Sirui Xu, Hung Yu Ling, Yu-Xiong Wang, Liang-Yan Gui

TL;DR
InterMimic introduces a curriculum-based framework enabling a single policy to learn realistic, diverse, and generalizable human-object interactions from imperfect motion capture data, surpassing simple imitation through reinforcement learning.
Contribution
The paper presents a novel curriculum strategy and distillation approach for training a universal policy for complex human-object interactions from imperfect data.
Findings
Produces realistic and diverse HOIs across datasets
Generalizes zero-shot to new interactions
Integrates with kinematic generators for generative modeling
Abstract
Achieving realistic simulations of humans interacting with a wide range of objects has long been a fundamental goal. Extending physics-based motion imitation to complex human-object interactions (HOIs) is challenging due to intricate human-object coupling, variability in object geometries, and artifacts in motion capture data, such as inaccurate contacts and limited hand detail. We introduce InterMimic, a framework that enables a single policy to robustly learn from hours of imperfect MoCap data covering diverse full-body interactions with dynamic and varied objects. Our key insight is to employ a curriculum strategy -- perfect first, then scale up. We first train subject-specific teacher policies to mimic, retarget, and refine motion capture data. Next, we distill these teachers into a student policy, with the teachers acting as online experts providing direct supervision, as well as…
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Taxonomy
TopicsHuman Motion and Animation · Robot Manipulation and Learning · Human Pose and Action Recognition
