ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splatting
Yu Liu, Baoxiong Jia, Ruijie Lu, Junfeng Ni, Song-Chun Zhu, Siyuan Huang

TL;DR
ArtGS introduces a novel Gaussian-based method for accurately reconstructing and modeling complex multi-part articulated objects, significantly improving performance over existing approaches.
Contribution
We propose ArtGS, a Gaussian splatting approach with canonical initialization and skinning-inspired dynamics for better articulated object reconstruction.
Findings
Achieves state-of-the-art joint parameter estimation.
Improves part-mesh reconstruction quality.
Demonstrates efficiency on synthetic and real datasets.
Abstract
Building articulated objects is a key challenge in computer vision. Existing methods often fail to effectively integrate information across different object states, limiting the accuracy of part-mesh reconstruction and part dynamics modeling, particularly for complex multi-part articulated objects. We introduce ArtGS, a novel approach that leverages 3D Gaussians as a flexible and efficient representation to address these issues. Our method incorporates canonical Gaussians with coarse-to-fine initialization and updates for aligning articulated part information across different object states, and employs a skinning-inspired part dynamics modeling module to improve both part-mesh reconstruction and articulation learning. Extensive experiments on both synthetic and real-world datasets, including a new benchmark for complex multi-part objects, demonstrate that ArtGS achieves state-of-the-art…
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Taxonomy
TopicsImage Processing and 3D Reconstruction · 3D Surveying and Cultural Heritage · Robotics and Sensor-Based Localization
