AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformation
Mengtian Li, Shengxiang Yao, Chen Kai, Zhifeng Xie, Keyu Chen, Yu-Gang, Jiang

TL;DR
AniGaussian introduces a pose-guided deformation method and enhanced priors to improve the visual fidelity and dynamic expressiveness of Gaussian-based animatable human avatars, achieving superior results over existing approaches.
Contribution
The paper presents a novel pose-guided deformation strategy and a split-with-scale approach to enhance Gaussian avatar reconstruction, addressing prior limitations in expressiveness and detail.
Findings
Achieves higher visual fidelity in avatar reconstruction.
Demonstrates superior quantitative performance compared to existing methods.
Effectively maintains anatomical correctness across motions.
Abstract
Recent advancements in Gaussian-based human body reconstruction have achieved notable success in creating animatable avatars. However, there are ongoing challenges to fully exploit the SMPL model's prior knowledge and enhance the visual fidelity of these models to achieve more refined avatar reconstructions. In this paper, we introduce AniGaussian which addresses the above issues with two insights. First, we propose an innovative pose guided deformation strategy that effectively constrains the dynamic Gaussian avatar with SMPL pose guidance, ensuring that the reconstructed model not only captures the detailed surface nuances but also maintains anatomical correctness across a wide range of motions. Second, we tackle the expressiveness limitations of Gaussian models in representing dynamic human bodies. We incorporate rigid-based priors from previous works to enhance the dynamic transform…
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Taxonomy
Topics3D Shape Modeling and Analysis · Human Motion and Animation · Face recognition and analysis
