ModSkill: Physical Character Skill Modularization
Yiming Huang, Zhiyang Dou, Lingjie Liu

TL;DR
ModSkill introduces a modular skill learning framework for simulated characters, improving generalization and scalability in complex motion tracking by decoupling skills into body part-specific modules and using generative adaptive sampling.
Contribution
The paper presents a novel modular skill learning approach with an attention-based skill modularization layer and active learning via generative sampling, enhancing motion tracking and skill reuse.
Findings
Outperforms existing methods in motion tracking accuracy
Enables reusable skill embeddings for various tasks
Improves generalization to larger motion datasets
Abstract
Human motion is highly diverse and dynamic, posing challenges for imitation learning algorithms that aim to generalize motor skills for controlling simulated characters. Previous methods typically rely on a universal full-body controller for tracking reference motion (tracking-based model) or a unified full-body skill embedding space (skill embedding). However, these approaches often struggle to generalize and scale to larger motion datasets. In this work, we introduce a novel skill learning framework, ModSkill, that decouples complex full-body skills into compositional, modular skills for independent body parts. Our framework features a skill modularization attention layer that processes policy observations into modular skill embeddings that guide low-level controllers for each body part. We also propose an Active Skill Learning approach with Generative Adaptive Sampling, using large…
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Taxonomy
TopicsHand Gesture Recognition Systems
MethodsSoftmax · Attention Is All You Need
