IM360: Large-scale Indoor Mapping with 360 Cameras
Dongki Jung, Jaehoon Choi, Yonghan Lee, Dinesh Manocha

TL;DR
IM360 introduces a comprehensive 3D indoor mapping pipeline utilizing 360 cameras, spherical SfM, and neural rendering to improve large-scale indoor scene reconstruction and camera localization.
Contribution
The paper presents IM360, a novel large-scale indoor mapping approach that integrates omnidirectional images, spherical SfM, and neural rendering for enhanced accuracy.
Findings
Achieves 3.5 PSNR increase in textured mesh reconstruction
State-of-the-art camera localization on Matterport3D and Stanford2D3D
Effective handling of occlusions and textureless regions in indoor scenes
Abstract
We present a novel 3D mapping pipeline for large-scale indoor environments. To address the significant challenges in large-scale indoor scenes, such as prevalent occlusions and textureless regions, we propose IM360, a novel approach that leverages the wide field of view of omnidirectional images and integrates the spherical camera model into the Structure-from-Motion (SfM) pipeline. Our SfM utilizes dense matching features specifically designed for 360 images, demonstrating superior capability in image registration. Furthermore, with the aid of mesh-based neural rendering techniques, we introduce a texture optimization method that refines texture maps and accurately captures view-dependent properties by combining diffuse and specular components. We evaluate our pipeline on large-scale indoor scenes, demonstrating its effectiveness in real-world scenarios. In practice, IM360 demonstrates…
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Taxonomy
Topics3D Surveying and Cultural Heritage
