X-SG$^2$S: Safe and Generalizable Gaussian Splatting with X-dimensional Watermarks
Zihang Cheng, Huiping Zhuang, Chun Li, Xin Meng, Ming Li, Fei Richard, Yu, Liqiang Nie

TL;DR
This paper introduces X-SG$^2$S, a novel framework for embedding and extracting multi-modal watermarks in 3D Gaussian Splatting scenes, enhancing copyright protection without altering the original scene.
Contribution
It is the first to unify 1-3D watermarking in 3D Gaussian Splatting and enables simultaneous multi-modal watermark embedding with minimal scene disturbance.
Findings
Effective concealment of multi-modal messages in 3D scenes.
High accuracy in message extraction without scene modification.
Supports embedding both structured and unstructured messages.
Abstract
3D Gaussian Splatting (3DGS) has been widely used in 3D reconstruction and 3D generation. Training to get a 3DGS scene often takes a lot of time and resources and even valuable inspiration. The increasing amount of 3DGS digital asset have brought great challenges to the copyright protection. However, it still lacks profound exploration targeted at 3DGS. In this paper, we propose a new framework X-SGS which can simultaneously watermark 1 to 3D messages while keeping the original 3DGS scene almost unchanged. Generally, we have a X-SGS injector for adding multi-modal messages simultaneously and an extractor for extract them. Specifically, we first split the watermarks into message patches in a fixed manner and sort the 3DGS points. A self-adaption gate is used to pick out suitable location for watermarking. Then use a XD(multi-dimension)-injection heads to add multi-modal messages…
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Taxonomy
TopicsImage Processing and 3D Reconstruction · Computer Graphics and Visualization Techniques · Computational Geometry and Mesh Generation
