RigAnything: Template-Free Autoregressive Rigging for Diverse 3D Assets
Isabella Liu, Zhan Xu, Wang Yifan, Hao Tan, Zexiang Xu, Xiaolong Wang, Hao Su, Zifan Shi

TL;DR
RigAnything is a transformer-based autoregressive model that automatically generates skeletons and skinning weights for diverse 3D assets without relying on predefined templates, enabling fast and accurate rigging across many categories.
Contribution
The paper introduces a template-free autoregressive rigging method that effectively models skeleton hierarchies using BFS order and diffusion modeling, outperforming prior auto-rigging approaches.
Findings
Achieves state-of-the-art accuracy on RigNet and Objaverse datasets.
Performs rigging in under a few seconds per shape.
Demonstrates robustness and generalizability across diverse 3D object types.
Abstract
We present RigAnything, a novel autoregressive transformer-based model, which makes 3D assets rig-ready by probabilistically generating joints and skeleton topologies and assigning skinning weights in a template-free manner. Unlike most existing auto-rigging methods, which rely on predefined skeleton templates and are limited to specific categories like humanoid, RigAnything approaches the rigging problem in an autoregressive manner, iteratively predicting the next joint based on the global input shape and the previous prediction. While autoregressive models are typically used to generate sequential data, RigAnything extends its application to effectively learn and represent skeletons, which are inherently tree structures. To achieve this, we organize the joints in a breadth-first search (BFS) order, enabling the skeleton to be defined as a sequence of 3D locations and the parent index.…
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Taxonomy
TopicsManufacturing Process and Optimization · Assembly Line Balancing Optimization
MethodsDiffusion
