Rolling Ahead Diffusion for Traffic Scene Simulation
Yunpeng Liu, Matthew Niedoba, William Harvey, Adam Scibior, Berend, Zwartsenberg, Frank Wood

TL;DR
This paper introduces a rolling diffusion model for traffic scene simulation that balances reactive behavior and computational efficiency by predicting immediate and partially noised future steps simultaneously.
Contribution
The paper proposes a novel rolling diffusion approach that combines autoregressive and MPC-like methods for efficient, reactive traffic scenario generation.
Findings
Achieves faster simulation than traditional diffusion AR models.
Maintains reactive capabilities comparable to MPC-based methods.
Offers a computationally efficient compromise for traffic scene simulation.
Abstract
Realistic driving simulation requires that NPCs not only mimic natural driving behaviors but also react to the behavior of other simulated agents. Recent developments in diffusion-based scenario generation focus on creating diverse and realistic traffic scenarios by jointly modelling the motion of all the agents in the scene. However, these traffic scenarios do not react when the motion of agents deviates from their modelled trajectories. For example, the ego-agent can be controlled by a stand along motion planner. To produce reactive scenarios with joint scenario models, the model must regenerate the scenario at each timestep based on new observations in a Model Predictive Control (MPC) fashion. Although reactive, this method is time-consuming, as one complete possible future for all NPCs is generated per simulation step. Alternatively, one can utilize an autoregressive model (AR) to…
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Taxonomy
TopicsHuman Motion and Animation
MethodsDiffusion · Focus
