Augmented Journeys: Interactive Points of Interest for In-Car Augmented Reality
Robin Connor Schramm, Ginevra Fedrizzi, Markus Sasalovici, Jann, Philipp Freiwald, Ulrich Schwanecke

TL;DR
This paper explores the design and evaluation of an in-car augmented reality system that enables passengers to interact with Points of Interest using eye-gaze and pinch gestures, assessing visualization methods and hardware limitations.
Contribution
It introduces a novel in-car AR system with multiple visualization techniques and evaluates its feasibility and user preferences in real driving conditions.
Findings
List visualization was preferred for exploring POIs.
Participants accepted the AR system for in-car use.
Vehicle movement affects 3D interaction accuracy.
Abstract
As passengers spend more time in vehicles, the demand for non-driving related tasks (NDRTs) increases. In-car Augmented Reality (AR) has the potential to enhance passenger experiences by enabling interaction with the environment through NDRTs using world-fixed Points of Interest (POIs). However, the effectiveness of existing interaction techniques and visualization methods for in-car AR remains unclear. Based on a survey (N=110) and a pre-study (N=10), we developed an interactive in-car AR system using a video see-through head-mounted display to engage with POIs via eye-gaze and pinch. Users could explore passed and upcoming POIs using three visualization techniques: List, Timeline, and Minimap. We evaluated the system's feasibility in a field study (N=21). Our findings indicate general acceptance of the system, with the List visualization being the preferred method for exploring POIs.…
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