Investigating Creativity in Humans and Generative AI Through Circles Exercises
Runlin Duan, Shao-Kang Hsia, Yuzhao Chen, Yichen Hu, Ming Yin, Karthik, Ramani

TL;DR
This paper compares human and generative AI creativity using the Circles Exercise, revealing both face narrow creativity barriers and the potential of advanced prompting to partially expand creative boundaries.
Contribution
It provides a quantitative analysis of creativity limitations in humans and GenAI, highlighting the effects of prompting strategies on broadening creative scope.
Findings
Humans generate familiar, high-frequency ideas.
GenAI produces many incremental innovations at low cost.
Advanced prompting strategies partially mitigate narrow creativity.
Abstract
Generative AI (GenAI) is transforming the creativity process. However, as presented in this paper, GenAI encounters "narrow creativity" barriers. We observe that both humans and GenAI focus on limited subsets of the design space. We investigate this phenomenon using the "Circles Exercise," a creativity test widely used to examine the creativity of humans. Quantitative analysis reveals that humans tend to generate familiar, high-frequency ideas, while GenAI produces a larger volume of incremental innovations at a low cost. However, similar to humans, it struggles to significantly expand creative boundaries. Moreover, advanced prompting strategies, such as Chain-of-Thought (CoT) prompting, mitigate narrow creativity issues but still fall short of substantially broadening the creative scope of humans and GenAI. These findings underscore both the challenges and opportunities for advancing…
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Taxonomy
TopicsCreativity in Education and Neuroscience · Educational Games and Gamification
