Game of Coding With an Unknown Adversary
Hanzaleh Akbarinodehi, Parsa Moradi, Mohammad Ali Maddah-Ali

TL;DR
This paper introduces a strategy for the decoder in a game-theoretic coding scenario with an unknown adversary, enabling near-optimal decision-making without knowing the adversary's utility, by exploiting an invariant relationship between acceptance probability and MSE.
Contribution
Develops an algorithm for the decoder to achieve near-equilibrium strategies without knowledge of the adversary's utility functions, using an invariant relationship between acceptance and MSE.
Findings
Algorithm converges to near-optimal strategies
Theoretical guarantees on sample complexity
Invariant relationship enables strategy refinement
Abstract
Motivated by emerging decentralized applications, the \emph{game of coding} framework has been recently introduced to address scenarios where the adversary's control over coded symbols surpasses the fundamental limits of traditional coding theory. Still, the reward mechanism available in decentralized systems, motivates the adversary to act rationally. While the decoder, as the data collector (DC), has an acceptance and rejection mechanism, followed by an estimation module, the adversary aims to maximize its utility, as an increasing function of (1) the chance of acceptance (to increase the reward), and (2) estimation error. On the other hand, the decoder also adjusts its acceptance rule to maximize its own utility, as (1) an increasing function of the chance of acceptance (to keep the system functional), (2) decreasing function of the estimation error. Prior works within this framework…
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Taxonomy
TopicsComputability, Logic, AI Algorithms
MethodsAttentive Walk-Aggregating Graph Neural Network
