Network Creation Games with 2-Neighborhood Maximization
Merlin de la Haye, Pascal Lenzner, Daniel Schmand, Nicole Schr\"oder

TL;DR
This paper studies a simplified network creation game where agents aim to maximize their 2-neighborhood, providing new structural insights and bounds on network diameter and efficiency in decentralized network formation.
Contribution
It introduces a natural 2-neighborhood maximization model and derives structural results, diameter bounds independent of network size, and bounds on the price of anarchy for Nash and greedy equilibria.
Findings
Diameter bounds are independent of network size and edge cost.
Existence and structure of equilibria are characterized.
Price of anarchy bounds are established, including a logarithmic lower bound for NE.
Abstract
Network creation games are well-established for investigating the decentralized formation of communication networks, like the Internet or social networks. In these games, selfish agents that correspond to network nodes strategically create costly edges to maximize their centrality in the formed network. We depart from this by focusing on the simpler objective of maximizing the 2-neighborhood. This seems natural for social networks, as an agent's connection benefit is typically provided by her neighbors and their neighbors but not by strangers further away. For this natural model, we study the existence, the structure and the quality both of Nash equilibria (NE) and greedy equilibria (GE). We give structural results on the existence of degree-2 paths and cycles, and we provide tight constant bounds on the diameter. In contrast to most previous network creation game research, our bounds…
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Taxonomy
TopicsGame Theory and Applications · Digital Platforms and Economics · Peer-to-Peer Network Technologies
