Can Generative Agent-Based Modeling Replicate the Friendship Paradox in Social Media Simulations?
Gian Marco Orlando, Valerio La Gatta, Diego Russo, Vincenzo Moscato

TL;DR
This paper demonstrates that Generative Agent-Based Modeling can effectively replicate the Friendship Paradox observed in social media networks, capturing global network dynamics and hierarchical structures.
Contribution
It introduces a GABM framework for social media that reproduces the Friendship Paradox and reveals hierarchical connection patterns similar to real-world data.
Findings
FP emerges naturally in GABM simulations.
Hierarchical structure with preferential connections to influential agents.
Infrequent connections primarily drive the Friendship Paradox.
Abstract
Generative Agent-Based Modeling (GABM) is an emerging simulation paradigm that combines the reasoning abilities of Large Language Models with traditional Agent-Based Modeling to replicate complex social behaviors, including interactions on social media. While prior work has focused on localized phenomena such as opinion formation and information spread, its potential to capture global network dynamics remains underexplored. This paper addresses this gap by analyzing GABM-based social media simulations through the lens of the Friendship Paradox (FP), a counterintuitive phenomenon where individuals, on average, have fewer friends than their friends. We propose a GABM framework for social media simulations, featuring generative agents that emulate real users with distinct personalities and interests. Using Twitter datasets on the US 2020 Election and the QAnon conspiracy, we show that the…
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Taxonomy
TopicsOpinion Dynamics and Social Influence · Evolutionary Game Theory and Cooperation
