EvolvingAgent: Curriculum Self-evolving Agent with Continual World Model for Long-Horizon Tasks
Tongtong Feng, Xin Wang, Zekai Zhou, Ren Wang, Yuwei Zhan, Guangyao Li, Qing Li, Wenwu Zhu

TL;DR
EvolvingAgent is a self-evolving embodied agent with a continual world model that autonomously learns and adapts to long-horizon tasks in open-ended environments, improving success rates and efficiency.
Contribution
It introduces a novel self-evolving framework with a planner-controller-reflector loop that autonomously updates experiences and world knowledge without human intervention.
Findings
Achieves 111.74% higher success rate on Minecraft tasks.
Reduces ineffective actions by over 6 times.
Generalizes to Atari with human-level performance.
Abstract
Completing Long-Horizon (LH) tasks in open-ended worlds is an important yet difficult problem for embodied agents. Existing approaches suffer from two key challenges: (1) they heavily rely on experiences obtained from human-created data or curricula, failing to autonomously update and select multimodal experiences, and (2) they may encounter catastrophic forgetting issues when faced with new tasks, failing to autonomously update world knowledge. To solve these challenges, this paper presents {\bf EvolvingAgent}, a curriculum self-evolving agent with a continual World Model (WM), which can autonomously complete various LH tasks across environments through self-planning, self-control, and self-reflection, without human intervention. Specifically, EvolvingAgent contains three modules, i.e., i) the experience-driven task planner, which uses an LLM along with multimodal experiences to…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Code & Models
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
