DexterityGen: Foundation Controller for Unprecedented Dexterity
Zhao-Heng Yin, Changhao Wang, Luis Pineda, Francois Hogan, Krishna, Bodduluri, Akash Sharma, Patrick Lancaster, Ishita Prasad, Mrinal, Kalakrishnan, Jitendra Malik, Mike Lambeta, Tingfan Wu, Pieter Abbeel,, Mustafa Mukadam

TL;DR
DexterityGen is a novel foundation controller that combines reinforcement learning of motion primitives with human teleoperation prompts, enabling robots to perform highly dexterous manipulation tasks like tool use and object reorientation in simulation and real-world settings.
Contribution
The paper introduces DexterityGen, a new approach that pretrains motion primitives with RL and uses human prompts to achieve unprecedented dexterous manipulation capabilities.
Findings
Significantly improves stability, increasing object-holding duration by 10-100x.
Enables robots to perform diverse object reorientation tasks.
First demonstration of dexterous tool use with robots.
Abstract
Teaching robots dexterous manipulation skills, such as tool use, presents a significant challenge. Current approaches can be broadly categorized into two strategies: human teleoperation (for imitation learning) and sim-to-real reinforcement learning. The first approach is difficult as it is hard for humans to produce safe and dexterous motions on a different embodiment without touch feedback. The second RL-based approach struggles with the domain gap and involves highly task-specific reward engineering on complex tasks. Our key insight is that RL is effective at learning low-level motion primitives, while humans excel at providing coarse motion commands for complex, long-horizon tasks. Therefore, the optimal solution might be a combination of both approaches. In this paper, we introduce DexterityGen (DexGen), which uses RL to pretrain large-scale dexterous motion primitives, such as…
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Taxonomy
TopicsAdvanced Control Systems Optimization
