INST-Sculpt: Interactive Stroke-based Neural SDF Sculpting
Fizza Rubab, Yiying Tong

TL;DR
This paper introduces INST-Sculpt, a novel interactive tool for stroke-based editing of neural implicit 3D shapes, enabling intuitive and precise surface modifications directly on neural SDF representations.
Contribution
It presents a framework for real-time, stroke-based surface sculpting on neural implicit models, bridging the gap between traditional mesh sculpting and neural representations.
Findings
Enables smooth, precise surface edits on neural SDFs
Supports real-time, stroke-based shape manipulation
Preserves the smoothness of implicit representations during editing
Abstract
Recent advances in implicit neural representations have made them a popular choice for modeling 3D geometry, achieving impressive results in tasks such as shape representation, reconstruction, and learning priors. However, directly editing these representations poses challenges due to the complex relationship between model weights and surface regions they influence. Among such editing tools, sculpting, which allows users to interactively carve or extrude the surface, is a valuable editing operation to the graphics and modeling community. While traditional mesh-based tools like ZBrush facilitate fast and intuitive edits, a comparable toolkit for sculpting neural SDFs is currently lacking. We introduce a framework that enables interactive surface sculpting edits directly on neural implicit representations. Unlike previous works limited to spot edits, our approach allows users to perform…
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Taxonomy
TopicsStroke Rehabilitation and Recovery · Brain Tumor Detection and Classification
