A Novel Real-Time Full-Color 3D Holographic (Diffractive) Video Capture, Processing, and Transmission Pipeline Using Off-The-Shelf Hardware
Ankur Samanta, Gregor Mackenzie, Tyler Rathkamp, Adrian Cable, Darran, Milne, Andrzej Kaczorowski, and Ronjon Nag

TL;DR
This paper presents the first real-time 3D holographic video call system using common consumer hardware, enabling live full-color 3D hologram transmission through a novel capture, processing, and display pipeline.
Contribution
It introduces a new pipeline for real-time 3D holographic video using off-the-shelf devices, combining RGB and depth data for live hologram communication.
Findings
First live 3D holographic video call demonstration.
Real-time capture, processing, and transmission achieved.
Uses consumer hardware like iPhone and commercial hologram display.
Abstract
This paper details the world's first live 3D holographic (diffractive) video call using off-the-shelf hardware. We introduce a novel pipeline that facilitates the capture, processing, and transmission of RGBZ data, using an iPhone for image and depth capture with VividQ's SDK for hologram generation and hardware for display.
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