Networked Digital Public Goods Games with Heterogeneous Players and Convex Costs
Yukun Cheng, Xiaotie Deng, Yunxuan Ma

TL;DR
This paper models networked digital public goods games with heterogeneous players and convex costs, analyzing Nash Equilibria, welfare solutions, and the impact of monetary redistribution on strategies and utilities.
Contribution
It introduces the first analysis of networked public goods games with convex costs, establishing NE existence, uniqueness conditions, and welfare optimization strategies.
Findings
Nash Equilibrium exists in the model.
Conditions for NE uniqueness are identified.
Monetary redistribution influences player utilities.
Abstract
In the digital age, resources such as open-source software and publicly accessible databases form a crucial category of digital public goods, providing extensive benefits for Internet. This paper investigates networked public goods games involving heterogeneous players and convex costs, focusing on the characterization of Nash Equilibrium (NE). In these games, each player can choose her effort level, representing her contributions to public goods. Network structures are employed to model the interactions among participants. Each player's utility consists of a concave value component, influenced by the collective efforts of all players, and a convex cost component, determined solely by the individual's own effort. To the best of our knowledge, this study is the first to explore the networked public goods game with convex costs. Our research begins by examining welfare solutions aimed…
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Taxonomy
TopicsOpinion Dynamics and Social Influence · Game Theory and Applications
