An Efficient Implementation of Edge-Based Discretization without Forming Dual Control Volumes
Hiroaki Nishikawa

TL;DR
This paper introduces a simplified and faster method to compute edge-based discretization vectors without explicitly forming dual control volumes, facilitating higher-dimensional simulations.
Contribution
The paper presents an efficient algorithm to compute lumped directed-area vectors without forming dual volumes, improving simplicity and computational speed for complex grids.
Findings
Algorithm reduces computation time for directed-area vectors.
Implementation simplifies edge-based discretization process.
Potential to extend to four-dimensional space-time simulations.
Abstract
This paper shows that lumped directed-area vectors at edges and dual control volumes required to implement the edge-based discretization can be computed without explicitly defining the dual control volume around each node for triangular and tetrahedral grids. It is a simpler implementation because there is no need to form a dual control volume by connecting edge-midpoints, face centroids, and element centroids, and also reduces the time for computing lumped directed-area vectors for a given grid, especially for tetrahedral grids. The speed-up achieved by the proposed algorithm may not be large enough to greatly impact the overall simulation time, but the proposed algorithm is expected to serve as a major stepping stone towards extending the edge-based discretization to four dimensions and beyond (e.g., space-time simulations). Efficient algorithms for computing lumped directed-area…
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Taxonomy
TopicsAdvanced Numerical Analysis Techniques · Computer Graphics and Visualization Techniques · Computational Geometry and Mesh Generation
