Differentiable Simulation of Soft Robots with Frictional Contacts
Etienne M\'enager (WILLOW, DI-ENS), Louis Montaut (WILLOW, DI-ENS),, Quentin Le Lidec (WILLOW), Justin Carpentier (WILLOW, DI-ENS)

TL;DR
This paper introduces a unified differentiable simulation framework for soft robots that accurately models contact and friction, enabling faster control optimization and better design through gradient-based methods.
Contribution
It presents a novel method for computing derivatives in soft robot simulations with contact and friction, improving efficiency and accuracy over existing approaches.
Findings
Effective in controlling soft systems
Handles nonsmooth contact dynamics
Leads to faster optimization convergence
Abstract
In recent years, soft robotics simulators have evolved to offer various functionalities, including the simulation of different material types (e.g., elastic, hyper-elastic) and actuation methods (e.g., pneumatic, cable-driven, servomotor). These simulators also provide tools for various tasks, such as calibration, design, and control. However, efficiently and accurately computing derivatives within these simulators remains a challenge, particularly in the presence of physical contact interactions. Incorporating these derivatives can, for instance, significantly improve the convergence speed of control methods like reinforcement learning and trajectory optimization, enable gradient-based techniques for design, or facilitate end-to-end machine-learning approaches for model reduction. This paper addresses these challenges by introducing a unified method for computing the derivatives of…
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