SOLAS: Superpositioning an Optical Lens in Automotive Simulation
Daniel Jakab, Julian Barthel, Alexander Braun, Reenu Mohandas, Brian, Michael Deegan, Mahendar Kumbham, Dara Molloy, Fiachra Collins, Anthony, Scanlan, Ciar\'an Eising

TL;DR
This paper introduces a novel pipeline using KrakenOS to model realistic optical aberrations in automotive simulation, enhancing the fidelity of synthetic data for perception testing.
Contribution
It presents a new method for degrading automotive fisheye images with optical artifacts using a Python ray-tracing library, bridging a gap in realistic simulation modeling.
Findings
KrakenOS achieves an RMSE of 0.023 compared to industry benchmark
Optical degradations affect image sharpness from periphery to center
The pipeline improves realism in synthetic automotive perception data
Abstract
Automotive Simulation is a potentially cost-effective strategy to identify and test corner case scenarios in automotive perception. Recent work has shown a significant shift in creating realistic synthetic data for road traffic scenarios using a video graphics engine. However, a gap exists in modeling realistic optical aberrations associated with cameras in automotive simulation. This paper builds on the concept from existing literature to model optical degradations in simulated environments using the Python-based ray-tracing library KrakenOS. As a novel pipeline, we degrade automotive fisheye simulation using an optical doublet with +/-2 deg Field of View (FOV), introducing realistic optical artifacts into two simulation images from SynWoodscape and Parallel Domain Woodscape. We evaluate KrakenOS by calculating the Root Mean Square Error (RMSE), which averaged around 0.023 across the…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Simulation Techniques and Applications · Advanced Optical Sensing Technologies
MethodsLib
