HOMER: Homography-Based Efficient Multi-view 3D Object Removal
Jingcheng Ni, Weiguang Zhao, Daniel Wang, Ziyao Zeng, Chenyu You, Alex, Wong, Kaizhu Huang

TL;DR
HOMER introduces a homography-based, efficient multi-view 3D object removal pipeline that improves mask generation and inpainting, achieving state-of-the-art results with significantly reduced runtime across various radiance field frameworks.
Contribution
The paper presents a novel, efficient pipeline for multi-view 3D object removal that does not require camera poses or extra training, and is compatible with multiple radiance field methods.
Findings
Achieves state-of-the-art performance on benchmarks.
Reduces runtime to one-fifth of leading methods.
Demonstrates broad applicability across different radiance field frameworks.
Abstract
3D object removal is an important sub-task in 3D scene editing, with broad applications in scene understanding, augmented reality, and robotics. However, existing methods struggle to achieve a desirable balance among consistency, usability, and computational efficiency in multi-view settings. These limitations are primarily due to unintuitive user interaction in the source view, inefficient multi-view object mask generation, computationally expensive inpainting procedures, and a lack of applicability across different radiance field representations. To address these challenges, we propose a novel pipeline that improves the quality and efficiency of multi-view object mask generation and inpainting. Our method introduces an intuitive region-based interaction mechanism in the source view and eliminates the need for camera poses or extra model training. Our lightweight HoMM module is…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Advanced Vision and Imaging · Image Processing and 3D Reconstruction
MethodsInpainting · Focus
