Self-Guided Virtual Reality Therapy for Anxiety: A Systematic Review
Winona Graham, Russell Drinkwater, Joshua Kelson, Muhammad Ashad Kabir

TL;DR
This systematic review evaluates the effectiveness, safety, and user experience of self-guided virtual reality therapy for various anxiety disorders, highlighting positive outcomes and identifying gaps for future research.
Contribution
It provides a comprehensive synthesis of existing evidence on self-guided VR interventions for anxiety, emphasizing their potential and current limitations.
Findings
Self-guided VR effectively treats social anxiety, public speaking anxiety, and phobias.
User experience outcomes are generally positive with low attrition rates.
More research is needed on long-term effects and diverse anxiety populations.
Abstract
Virtual reality (VR) technology can be used to treat anxiety symptoms and disorders. However, most VR interventions for anxiety have been therapist guided rather than self-guided. This systematic review aimed to examine the effectiveness and user experience (i.e., usability, acceptability, safety, and attrition rates) of self-guided VR therapy interventions in people with any anxiety condition as well as provide future research directions. Peer-reviewed journal articles reporting on self-guided VR interventions for anxiety were sought from the Cochrane Library, IEEE Explore Digital Library, PsycINFO, PubMED, Scopus, and Web of Science databases. Study data from the eligible articles were extracted, tabulated, and addressed with a narrative synthesis. A total of 21 articles met the inclusion criteria. The findings revealed that self-guided VR interventions for anxiety can provide an…
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Taxonomy
TopicsChild Therapy and Development
