Complete Chess Games Enable LLM Become A Chess Master
Yinqi Zhang, Xintian Han, Haolong Li, Kedi Chen, Shaohui Lin

TL;DR
This paper introduces ChessLLM, a large language model fine-tuned to play complete chess games from textual descriptions, achieving a professional-level Elo rating and demonstrating the potential of LLMs in strategic game playing.
Contribution
The paper presents a novel approach to enable LLMs to play full chess games through textual representation and supervised fine-tuning, achieving competitive performance.
Findings
ChessLLM achieves an Elo rating of 1788 against Stockfish.
Long-round data supervision improves performance by 350 Elo points.
Supervised fine-tuning enables LLMs to output legal and strategic chess moves.
Abstract
Large language models (LLM) have shown remarkable abilities in text generation, question answering, language translation, reasoning and many other tasks. It continues to advance rapidly and is becoming increasingly influential in various fields, from technology and business to education and entertainment. Despite LLM's success in multiple areas, its ability to play abstract games, such as chess, is underexplored. Chess-playing requires the language models to output legal and reasonable moves from textual inputs. Here, we propose the Large language model ChessLLM to play full chess games. We transform the game into a textual format with the best move represented in the Forsyth-Edwards Notation. We show that by simply supervised fine-tuning, our model has achieved a professional-level Elo rating of 1788 in matches against the standard Elo-rated Stockfish when permitted to sample 10 times.…
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Taxonomy
TopicsArtificial Intelligence in Games
