Why Do We Laugh? Annotation and Taxonomy Generation for Laughable Contexts in Spontaneous Text Conversation
Koji Inoue, Mikey Elmers, Divesh Lala, Tatsuya Kawahara

TL;DR
This paper investigates laughter in Japanese spontaneous conversations by annotating laughable contexts, creating a taxonomy of reasons, and evaluating AI's ability to recognize such contexts, aiming to improve human-AI interaction naturalness.
Contribution
It introduces a novel annotation process and taxonomy for laughable contexts in dialogue, and assesses AI performance in recognizing these contexts.
Findings
Developed a taxonomy with 10 categories for laughable contexts.
Achieved an F1 score of 43.14% in AI recognition of laughable contexts.
Provided insights into diverse laughter-inducing scenarios in dialogue.
Abstract
Laughter serves as a multifaceted communicative signal in human interaction, yet its identification within dialogue presents a significant challenge for conversational AI systems. This study addresses this challenge by annotating laughable contexts in Japanese spontaneous text conversation data and developing a taxonomy to classify the underlying reasons for such contexts. Initially, multiple annotators manually labeled laughable contexts using a binary decision (laughable or non-laughable). Subsequently, an LLM was used to generate explanations for the binary annotations of laughable contexts, which were then categorized into a taxonomy comprising ten categories, including "Empathy and Affinity" and "Humor and Surprise," highlighting the diverse range of laughter-inducing scenarios. The study also evaluated GPT-4o's performance in recognizing the majority labels of laughable contexts,…
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Taxonomy
TopicsLanguage, Metaphor, and Cognition · Speech and dialogue systems · Natural Language Processing Techniques
