A Probabilistic WxChallenge Proposal
John R. Lawson

TL;DR
This paper proposes three new probabilistic forecasting features for the WxChallenge competition, including automated ensemble-based problems, spread betting, and probability distribution games, evaluated using information gain to improve accessibility and scoring.
Contribution
It introduces novel probabilistic game formats and a scoring method based on information gain, enhancing the WxChallenge with accessible, scientifically sound, and automated probabilistic forecasting elements.
Findings
Automated forecast problems based on ensemble guidance.
Introduction of a spread betting game for confidence allocation.
Use of Shannon information gain for score evaluation.
Abstract
The national forecasting competition WxChallenge, brainchild of Brad Illston at the University of Oklahoma in 2005, has become a cherished institution played across the United States each year. Participants include students, faculty, alumni, and industry professionals. However, forecasts are given as scalar values without expression of uncertainty, probabilities being a keystone of meteorological forecasting today, and previous attempts to add probabilistic elements to WxChallenge have failed partly due to challenges in making probability forecasting accessible to all, and inability to combine scores with different units while also appropriately rewarding forecasts using proper scoring rules. Much of the competition's maintenance relies on dedicated volunteers, highlighting need for more automation. Hence I propose three new features: (1) automated forecast problems based on morning…
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Taxonomy
TopicsOptimization and Packing Problems · Reliability and Maintenance Optimization · Scheduling and Optimization Algorithms
