Universal optimality of $T$-avoiding spherical codes and designs
P. G. Boyvalenkov, D. D. Cherkashin, and P. D. Dragnev

TL;DR
This paper introduces and studies $T$-avoiding spherical codes and designs, proving their universal optimality and minimality in certain classes, with applications to lattices and strongly regular graphs.
Contribution
It defines $T$-avoiding codes and designs, proves their universal optimality, and extends classical results to these restricted classes of spherical codes.
Findings
Certain codes in the Leech and Barnes--Wall lattices are universally optimal within $T$-avoiding classes.
These codes are minimal (tight) $T$-avoiding spherical designs of fixed dimension and strength.
Some codes achieve maximal cardinality in their $T$-avoiding class for given parameters.
Abstract
Given an open set , we introduce the concepts of -avoiding spherical codes and designs, that is, spherical codes that have no inner products in the set . We show that certain codes found in the minimal vectors of the Leech lattice, as well as the minimal vectors of the Barnes--Wall lattice and codes derived from strongly regular graphs, are universally optimal in the restricted class of -avoiding codes. We also extend a result of Delsarte--Goethals--Seidel about codes with three inner products (in our terminology -avoiding -codes). Parallel to the notion of tight spherical designs, we also derive that these codes are minimal (tight) -avoiding spherical designs of fixed dimension and strength. In some cases, we also find that codes under consideration have maximal cardinality in their -avoiding class for…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsMathematical Approximation and Integration · Optimization and Packing Problems · Topology Optimization in Engineering
