Two-Player Yorke's Game of Survival in Chaotic Transients
Gaspar Alfaro, Rub\'en Cape\'ans, Miguel A.F. Sanju\'an

TL;DR
This paper introduces a novel two-player game within chaotic systems, utilizing chaos control methods to identify winning strategies and initial conditions for players with opposing objectives.
Contribution
It applies chaos control techniques to game theory, specifically analyzing a two-player game in the logistic map to determine winning sets and strategies.
Findings
Identified winning sets for each player in the chaotic system.
Demonstrated the use of chaos control algorithms in strategic decision-making.
Showed how incomplete information can still lead to winning strategies.
Abstract
We present a novel two-player game in a chaotic dynamical system where players have opposing objectives regarding the system's behavior. The game is analyzed using a methodology from the field of chaos control known as partial control. Our aim is to introduce the utility of this methodology in the scope of game theory. These algorithms enable players to devise winning strategies even when they lack complete information about their opponent's actions. To illustrate the approach, we apply it to a chaotic system, the logistic map. In this scenario, one player aims to maintain the system's trajectory within a transient chaotic region, while the opposing player seeks to expel the trajectory from this region. The methodology identifies the set of initial conditions that guarantee victory for each player, referred to as the winning sets, along with the corresponding strategies required to…
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Taxonomy
TopicsComputability, Logic, AI Algorithms
