Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting
Jiaqi Lin, Zhihao Li, Binxiao Huang, Xiao Tang, Jianzhuang Liu,, Shiyong Liu, Xiaofei Wu, Fenglong Song, Wenming Yang

TL;DR
The paper introduces DAVIGS, a novel method for decoupling appearance variations in Gaussian Splatting, enabling consistent, high-quality rendering across views with minimal optimization time and resource usage.
Contribution
It proposes a plug-and-play approach that models appearance variations at the image level, ensuring 3D consistency and improving rendering quality without affecting speed.
Findings
Achieves state-of-the-art rendering quality on appearance-variant scenes.
Requires minimal training time and memory overhead.
Enhances existing Gaussian Splatting methods in a plug-and-play manner.
Abstract
Gaussian Splatting has emerged as a prominent 3D representation in novel view synthesis, but it still suffers from appearance variations, which are caused by various factors, such as modern camera ISPs, different time of day, weather conditions, and local light changes. These variations can lead to floaters and color distortions in the rendered images/videos. Recent appearance modeling approaches in Gaussian Splatting are either tightly coupled with the rendering process, hindering real-time rendering, or they only account for mild global variations, performing poorly in scenes with local light changes. In this paper, we propose DAVIGS, a method that decouples appearance variations in a plug-and-play and efficient manner. By transforming the rendering results at the image level instead of the Gaussian level, our approach can model appearance variations with minimal optimization time and…
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Taxonomy
TopicsIndustrial Vision Systems and Defect Detection · Face recognition and analysis · Textile materials and evaluations
