Compositional Generative Model of Unbounded 4D Cities
Haozhe Xie, Zhaoxi Chen, Fangzhou Hong, Ziwei Liu

TL;DR
CityDreamer4D is a novel compositional generative model that creates unbounded 4D cities by separating static and dynamic elements and using neural fields, enabling realistic city generation and various urban applications.
Contribution
The paper introduces CityDreamer4D, a new model for 4D city generation that employs neural fields and scene decomposition, advancing the realism and flexibility of urban scene synthesis.
Findings
State-of-the-art 4D city generation performance.
Supports diverse downstream applications like editing and stylization.
Provides comprehensive datasets for city generation research.
Abstract
3D scene generation has garnered growing attention in recent years and has made significant progress. Generating 4D cities is more challenging than 3D scenes due to the presence of structurally complex, visually diverse objects like buildings and vehicles, and heightened human sensitivity to distortions in urban environments. To tackle these issues, we propose CityDreamer4D, a compositional generative model specifically tailored for generating unbounded 4D cities. Our main insights are 1) 4D city generation should separate dynamic objects (e.g., vehicles) from static scenes (e.g., buildings and roads), and 2) all objects in the 4D scene should be composed of different types of neural fields for buildings, vehicles, and background stuff. Specifically, we propose Traffic Scenario Generator and Unbounded Layout Generator to produce dynamic traffic scenarios and static city layouts using a…
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Taxonomy
TopicsHuman Mobility and Location-Based Analysis
MethodsSoftmax · Attention Is All You Need
