Self-Organizing Edge Computing Distribution Framework for Visual SLAM
Jussi Kalliola, Lauri Suomela, Sergio Moreschini, David H\"astbacka

TL;DR
This paper introduces a resilient, self-organizing distributed framework for Visual SLAM that enhances robustness and collaboration across devices without relying on server connectivity, maintaining accuracy and efficiency.
Contribution
It presents a novel, device-agnostic, fully distributed SLAM framework that overcomes server dependency and network failure issues, applicable to monocular ORB SLAM3.
Findings
Matches accuracy of monolithic SLAM systems
Maintains resource efficiency in distributed setup
Operates effectively without network connectivity
Abstract
Localization within a known environment is a crucial capability for mobile robots. Simultaneous Localization and Mapping (SLAM) is a prominent solution to this problem. SLAM is a framework that consists of a diverse set of computational tasks ranging from real-time tracking to computation-intensive map optimization. This combination can present a challenge for resource-limited mobile robots. Previously, edge-assisted SLAM methods have demonstrated promising real-time execution capabilities by offloading heavy computations while performing real-time tracking onboard. However, the common approach of utilizing a client-server architecture for offloading is sensitive to server and network failures. In this article, we propose a novel edge-assisted SLAM framework capable of self-organizing fully distributed SLAM execution across a network of devices or functioning on a single device without…
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Taxonomy
TopicsVideo Surveillance and Tracking Methods · Robotics and Automated Systems · Robotics and Sensor-Based Localization
MethodsSparse Evolutionary Training
