LayerAnimate: Layer-level Control for Animation
Yuxue Yang, Lue Fan, Zuzeng Lin, Feng Wang, Zhaoxiang Zhang

TL;DR
LayerAnimate introduces a layer-aware video diffusion framework that enables fine-grained layer-level control in animation, addressing data scarcity with a novel curation pipeline and outperforming existing methods in quality and usability.
Contribution
We propose a novel layer-aware diffusion framework for animation that incorporates a data curation pipeline to overcome data scarcity and enhances control and quality.
Findings
Outperforms current methods in animation quality
Provides precise layer-level control
Demonstrates usability for professionals and amateurs
Abstract
Traditional animation production decomposes visual elements into discrete layers to enable independent processing for sketching, refining, coloring, and in-betweening. Existing anime generation video methods typically treat animation as a distinct data domain different from real-world videos, lacking fine-grained control at the layer level. To bridge this gap, we introduce LayerAnimate, a novel video diffusion framework with layer-aware architecture that empowers the manipulation of layers through layer-level controls. The development of a layer-aware framework faces a significant data scarcity challenge due to the commercial sensitivity of professional animation assets. To address the limitation, we propose a data curation pipeline featuring Automated Element Segmentation and Motion-based Hierarchical Merging. Through quantitative and qualitative comparisons, and user study, we…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Human Motion and Animation · 3D Shape Modeling and Analysis
MethodsDiffusion
