Self-organized institutions in evolutionary dynamical-systems game
Kenji Itao, Kunihiko Kaneko

TL;DR
This paper introduces an evolutionary dynamical-systems game framework to model how social institutions emerge and stabilize through the interaction of ecological dynamics and decision-making, providing insights into the self-organization of norms.
Contribution
It presents a minimal model demonstrating how norms and institutions self-organize from environmental and social interactions within a coupled ecological and decision-making system.
Findings
Emergence of stable norms classifying actions as cooperative, defective, or punitive.
Convergence of system states to distinct limit-cycle modes.
Robustness of institutions despite variations in decision-making strategies.
Abstract
Social institutions are systems of shared norms and rules that regulate people's behaviors, often emerging without external enforcement. They provide criteria to distinguish cooperation from defection and establish rules to sustain cooperation, shaped through long-term trial and error. While principles for successful institutions have been proposed, the mechanisms underlying their emergence remain poorly understood. Here, we introduce the evolutionary dynamical-systems game, a framework that couples game actions with environmental dynamics and explores the evolution of cognitive frameworks for decision-making. We analyze a minimal model of common-pool resource management, where resources grow naturally and are harvested. Players use decision-making functions to determine whether to harvest at each step, based on environmental and peer monitoring. As these functions evolve, players…
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