Matching-Free Depth Recovery from Structured Light
Zhuohang Yu, Kai Wang, Kun Huang, Juyong Zhang

TL;DR
This paper presents a new matching-free depth recovery method from structured light images using a density voxel grid and self-supervised volume rendering, achieving faster convergence and improved accuracy over existing techniques.
Contribution
It introduces a novel matching-free depth estimation approach employing a density voxel grid and self-supervised differentiable volume rendering, enhancing speed and geometric accuracy.
Findings
Achieves ~30% reduction in depth errors compared to matching-based methods.
Approximately three times faster training than previous implicit matching-free methods.
Outperforms existing techniques in synthetic and real-world scenes.
Abstract
We introduce a novel approach for depth estimation using images obtained from monocular structured light systems. In contrast to many existing methods that depend on image matching, our technique employs a density voxel grid to represent scene geometry. This grid is trained through self-supervised differentiable volume rendering. Our method leverages color fields derived from the projected patterns in structured light systems during the rendering process, facilitating the isolated optimization of the geometry field. This innovative approach leads to faster convergence and high-quality results. Additionally, we integrate normalized device coordinates (NDC), a distortion loss, and a distinctive surface-based color loss to enhance geometric fidelity. Experimental results demonstrate that our method outperforms current matching-based techniques in terms of geometric performance in few-shot…
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Taxonomy
MethodsSPEED: Separable Pyramidal Pooling EncodEr-Decoder for Real-Time Monocular Depth Estimation on Low-Resource Settings
