Virtual Reality-Based Telerehabilitation for Upper Limb Recovery Post-Stroke: A Systematic Review of Design Principles, Monitoring, Safety, and Engagement Strategies
Pedro Rodrigues, Claudia Quaresma, Maria Costa, Filipe Luz, Maria, Micaela Fonseca

TL;DR
This systematic review evaluates VR telerehabilitation for post-stroke upper limb recovery, highlighting its potential benefits and current limitations in safety, monitoring, and user-centered design to inform future clinical applications.
Contribution
It provides a comprehensive analysis of existing VR telerehabilitation systems, emphasizing design principles, safety issues, and communication strategies, and identifies gaps for future research.
Findings
Limited number of studies meeting inclusion criteria
Many systems lack standardized safety protocols
Advancements in real-time feedback show promise
Abstract
Stroke rehabilitation continues to face challenges in accessibility and patient engagement, where traditional approaches often fall short. Virtual reality (VR)-based telerehabilitation offers a promising avenue, by enabling home-based recovery through immersive environments and gamification. This systematic review evaluates current VR solutions for upper-limb post-stroke recovery, focusing on design principles, safety measures, patient-therapist communication, and strategies to promote motivation and adherence. Following PRISMA 2020 guidelines, a comprehensive search was conducted across PubMed, IEEE Xplore, and ScienceDirect. The review reveals a scarcity of studies meeting the inclusion criteria, possibly reflecting the challenges inherent in the current paradigm of VR telerehabilitation systems. Although these systems have potential to enhance accessibility and patient autonomy, they…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
