FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistency
Han Huang, Yulun Wu, Chao Deng, Ge Gao, Ming Gu, Yu-Shen Liu

TL;DR
FatesGS introduces a fast, accurate sparse-view surface reconstruction method using Gaussian Splatting enhanced by depth-feature consistency, overcoming limitations of existing approaches that require dense views.
Contribution
The paper proposes a novel sparse-view reconstruction framework that leverages intra-view depth and multi-view feature consistency, enabling high-quality surface reconstruction without dense input views.
Findings
Outperforms state-of-the-art methods in accuracy and speed
Achieves 60x to 200x faster reconstruction on benchmark datasets
Produces fine-grained meshes without pre-training
Abstract
Recently, Gaussian Splatting has sparked a new trend in the field of computer vision. Apart from novel view synthesis, it has also been extended to the area of multi-view reconstruction. The latest methods facilitate complete, detailed surface reconstruction while ensuring fast training speed. However, these methods still require dense input views, and their output quality significantly degrades with sparse views. We observed that the Gaussian primitives tend to overfit the few training views, leading to noisy floaters and incomplete reconstruction surfaces. In this paper, we present an innovative sparse-view reconstruction framework that leverages intra-view depth and multi-view feature consistency to achieve remarkably accurate surface reconstruction. Specifically, we utilize monocular depth ranking information to supervise the consistency of depth distribution within patches and…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · Image Processing and 3D Reconstruction · Optical measurement and interference techniques
