MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splatting
Sangwoon Kwak, Joonsoo Kim, Jun Young Jeong, Won-Sik Cheong, Jihyong, Oh, Munchurl Kim

TL;DR
MoDec-GS is a memory-efficient 3D Gaussian Splatting framework that decomposes global and local motions and adjusts temporal intervals, significantly reducing model size while maintaining high-quality dynamic scene rendering.
Contribution
It introduces a novel global-to-local motion decomposition and automatic temporal interval adjustment for efficient dynamic 3D scene reconstruction.
Findings
Achieves 70% reduction in model size compared to state-of-the-art methods.
Maintains or improves rendering quality in complex dynamic scenes.
Effectively captures complex motions with a coarse-to-fine approach.
Abstract
3D Gaussian Splatting (3DGS) has made significant strides in scene representation and neural rendering, with intense efforts focused on adapting it for dynamic scenes. Despite delivering remarkable rendering quality and speed, existing methods struggle with storage demands and representing complex real-world motions. To tackle these issues, we propose MoDecGS, a memory-efficient Gaussian splatting framework designed for reconstructing novel views in challenging scenarios with complex motions. We introduce GlobaltoLocal Motion Decomposition (GLMD) to effectively capture dynamic motions in a coarsetofine manner. This approach leverages Global Canonical Scaffolds (Global CS) and Local Canonical Scaffolds (Local CS), extending static Scaffold representation to dynamic video reconstruction. For Global CS, we propose Global Anchor Deformation (GAD) to efficiently represent global dynamics…
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Taxonomy
TopicsVideo Surveillance and Tracking Methods · Advanced Neural Network Applications · Industrial Vision Systems and Defect Detection
