On the Statistical Complexity for Offline and Low-Adaptive Reinforcement Learning with Structures
Ming Yin, Mengdi Wang, Yu-Xiang Wang

TL;DR
This paper reviews recent theoretical advances in offline and low-adaptive reinforcement learning, focusing on statistical foundations, fundamental problems, and the limitations of current methods.
Contribution
It provides a comprehensive overview of the latest bounds, algorithms, and proof techniques in offline RL, highlighting the emerging area of low-adaptive exploration.
Findings
Tight bounds for offline policy evaluation and learning were recently established.
Instance-dependent methods outperform worst-case bounds in certain settings.
Low-adaptive exploration offers a promising middle ground between offline and online RL.
Abstract
This article reviews the recent advances on the statistical foundation of reinforcement learning (RL) in the offline and low-adaptive settings. We will start by arguing why offline RL is the appropriate model for almost any real-life ML problems, even if they have nothing to do with the recent AI breakthroughs that use RL. Then we will zoom into two fundamental problems of offline RL: offline policy evaluation (OPE) and offline policy learning (OPL). It may be surprising to people that tight bounds for these problems were not known even for tabular and linear cases until recently. We delineate the differences between worst-case minimax bounds and instance-dependent bounds. We also cover key algorithmic ideas and proof techniques behind near-optimal instance-dependent methods in OPE and OPL. Finally, we discuss the limitations of offline RL and review a burgeoning problem of…
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Taxonomy
TopicsEvolutionary Algorithms and Applications · Reinforcement Learning in Robotics · Neural Networks and Applications
