Polarimetric BSSRDF Acquisition of Dynamic Faces
Hyunho Ha, Inseung Hwang, Nestor Monzon, Jaemin Cho, Donggun Kim,, Seung-Hwan Baek, Adolfo Mu\~noz, Diego Gutierrez, Min H. Kim

TL;DR
This paper introduces a novel polarimetric acquisition system for dynamic human faces that captures detailed appearance, geometry, and biophysical skin parameters, enabling improved rendering and analysis of facial features and skin properties.
Contribution
It is the first system to simultaneously acquire polarimetric, spectral, and biophysical skin data of dynamic faces, enhancing modeling accuracy in computer graphics.
Findings
Successfully captures spatially-varying appearance and geometry of faces.
Quantifies biophysical skin components like hemoglobin and melanin.
Integrates seamlessly into rendering pipelines for realistic visualization.
Abstract
Acquisition and modeling of polarized light reflection and scattering help reveal the shape, structure, and physical characteristics of an object, which is increasingly important in computer graphics. However, current polarimetric acquisition systems are limited to static and opaque objects. Human faces, on the other hand, present a particularly difficult challenge, given their complex structure and reflectance properties, the strong presence of spatially-varying subsurface scattering, and their dynamic nature. We present a new polarimetric acquisition method for dynamic human faces, which focuses on capturing spatially varying appearance and precise geometry, across a wide spectrum of skin tones and facial expressions. It includes both single and heterogeneous subsurface scattering, index of refraction, and specular roughness and intensity, among other parameters, while revealing…
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