Mathematical Definition and Systematization of Puzzle Rules
Itsuki Maeda, Yasuhiro Inoue

TL;DR
This paper introduces a mathematical framework for systematically defining and generating puzzle rules, enabling automated and scalable creation of logic puzzles like Sudoku and Slitherlink.
Contribution
It formalizes puzzle rule design through a mathematical system, facilitating automated rule creation and extending the scope of puzzle generation.
Findings
Successfully formalized rules for Slitherlink and Sudoku
Demonstrated the framework's ability to represent a quarter of existing puzzles
Validated potential for automated and innovative puzzle rule design
Abstract
While logic puzzles have engaged individuals through problem-solving and critical thinking, the creation of new puzzle rules has largely relied on ad-hoc processes. Pencil puzzles, such as Slitherlink and Sudoku, represent a prominent subset of these games, celebrated for their intellectual challenges rooted in combinatorial logic and spatial reasoning. Despite extensive research into solving techniques and automated problem generation, a unified framework for systematic and scalable rule design has been lacking. Here, we introduce a mathematical framework for defining and systematizing pencil puzzle rules. This framework formalizes grid elements, their positional relationships, and iterative composition operations, allowing for the incremental construction of structures that form the basis of puzzle rules. Furthermore, we establish a formal method to describe constraints and domains…
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Taxonomy
TopicsAdvanced Algebra and Logic · Logic, programming, and type systems
