BundleFit: Display and See-Through Models for Augmented Reality Head-Mounted Displays
Yufeng Zhu

TL;DR
BundleFit introduces a novel optical modeling approach for AR head-mounted displays that balances accuracy, efficiency, and accessibility by fitting ray bundles outside the hardware, validated through simulations and real-world tests.
Contribution
The paper proposes a new bundle-fit-based model that improves optical accuracy and accessibility over existing black-box and white-box models for AR displays.
Findings
Effective in modeling display and see-through optics
Achieves high accuracy with runtime optimization
Validated on simulations and real hardware
Abstract
The head-mounted display is a vital component of augmented reality, incorporating optics with complex display and see-through optical behavior. Computationally modeling these optical behaviors requires meeting three key criteria: accuracy, efficiency, and accessibility. In recent years, various approaches have been proposed to model display and see-through optics, which can broadly be classified into black-box and white-box models. However, both categories face significant limitations that hinder their adoption in commercial applications. To overcome these challenges, we leveraged prior knowledge of ray bundle properties outside the optical hardware and proposed a novel bundle-fit-based model. In this approach, the ray paths within the optics are treated as a black box, while a lightweight optimization problem is solved to fit the ray bundle outside the optics. This method effectively…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAugmented Reality Applications · Virtual Reality Applications and Impacts
