EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy
Ao Gao, Luosong Guo, Tao Chen, Zhao Wang, Ying Tai, Jian Yang, Zhenyu, Zhang

TL;DR
EasySplat introduces a view-adaptive learning framework that improves 3D Gaussian Splatting by replacing SfM with a view similarity-based point cloud initialization and an adaptive densification strategy, resulting in better scene modeling.
Contribution
The paper presents a novel initialization and densification approach for 3D Gaussian Splatting that enhances efficiency and accuracy without relying on traditional SfM methods.
Findings
Outperforms state-of-the-art in novel view synthesis
Provides high-quality 3D scene reconstructions
Achieves efficient and robust scene initialization
Abstract
3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate scene initialization, or the inefficiency of densification strategy. In this paper, we introduce a novel framework EasySplat to achieve high-quality 3DGS modeling. Instead of using SfM for scene initialization, we employ a novel method to release the power of large-scale pointmap approaches. Specifically, we propose an efficient grouping strategy based on view similarity, and use robust pointmap priors to obtain high-quality point clouds and camera poses for 3D scene initialization. After obtaining a reliable scene structure, we propose a novel densification approach that adaptively splits Gaussian primitives based on the average shape of neighboring…
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Taxonomy
TopicsVideo Surveillance and Tracking Methods
