Embodied VideoAgent: Persistent Memory from Egocentric Videos and Embodied Sensors Enables Dynamic Scene Understanding
Yue Fan, Xiaojian Ma, Rongpeng Su, Jun Guo, Rujie Wu, Xi Chen, Qing Li

TL;DR
This paper introduces Embodied VideoAgent, an LLM-based system that constructs persistent scene memory from egocentric videos and sensory data, enabling improved understanding and reasoning in dynamic 3D environments for robotics and embodied AI.
Contribution
It proposes a novel Embodied VideoAgent that combines egocentric video and sensory inputs with a VLM-based memory update mechanism, advancing scene understanding in embodied AI.
Findings
Achieved 4.9% improvement on Ego4D-VQ3D
Achieved 5.8% improvement on OpenEQA
Achieved 11.7% improvement on EnvQA
Abstract
This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized egocentric video only, we instead propose an LLM-based agent, Embodied VideoAgent, which constructs scene memory from both egocentric video and embodied sensory inputs (e.g. depth and pose sensing). We further introduce a VLM-based approach to automatically update the memory when actions or activities over objects are perceived. Embodied VideoAgent attains significant advantages over counterparts in challenging reasoning and planning tasks in 3D scenes, achieving gains of 4.9% on Ego4D-VQ3D, 5.8% on OpenEQA, and 11.7% on EnvQA. We have also demonstrated its potential in various embodied AI tasks including generating embodied interactions and perception for…
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Taxonomy
TopicsReinforcement Learning in Robotics
