Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model
Yonghao Zhang, Qiang He, Yanguang Wan, Yinda Zhang, Xiaoming Deng,, Cuixia Ma, Hongan Wang

TL;DR
Diffgrasp introduces a diffusion-based framework for generating realistic whole-body human-object interaction motions, effectively modeling hand-object relationships and grasping poses guided by object motion.
Contribution
It presents a novel joint modeling approach using diffusion models to synthesize coordinated whole-body motions with detailed grasping, surpassing prior static or incomplete methods.
Findings
Outperforms state-of-the-art in motion plausibility
Generates natural and coordinated grasping poses
Effectively models complex object and body interactions
Abstract
Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of involvement of each hand given the complex shapes of objects in different sizes and their different motion trajectories, while ensuring strong grasping realism and guaranteeing the coordination of movement in all body parts. Contrasting with existing work, which either generates human interaction motion sequences without detailed hand grasping poses or only models a static grasping pose, we propose a simple yet effective framework that jointly models the relationship between the body, hands, and the given object motion sequences within a single diffusion model. To guide our network in perceiving the object's spatial position and learning more natural…
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Taxonomy
TopicsHand Gesture Recognition Systems · Robotics and Automated Systems · Teaching and Learning Programming
MethodsDiffusion
