Bringing Objects to Life: training-free 4D generation from 3D objects through view consistent noise
Ohad Rahamim, Ori Malca, Dvir Samuel, Gal Chechik

TL;DR
This paper presents a training-free approach to animate 3D objects into 4D scenes guided by text prompts, using view-consistent noising and attention-based loss to produce realistic, coherent motion while preserving object identity.
Contribution
It introduces a novel training-free method for 4D object animation from 3D meshes using text prompts, with view consistency and attention-guided optimization for improved realism.
Findings
Outperforms baseline in temporal coherence and prompt adherence
Achieves better visual fidelity in 4D object animations
Maintains object identity during motion
Abstract
Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide control over the appearance of generated content, including the ability to animate 3D objects. However, their ability to generate dynamics is limited to the mesh datasets they were trained on, lacking any growth or structural development capability. In this work, we introduce a training-free method for animating 3D objects by conditioning on textual prompts to guide 4D generation, enabling custom general scenes while maintaining the original object's identity. We first convert a 3D mesh into a static 4D Neural Radiance Field (NeRF) that preserves the object's visual attributes. Then, we animate the object using an Image-to-Video diffusion model driven…
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Taxonomy
Topics3D Modeling in Geospatial Applications · 3D Surveying and Cultural Heritage
MethodsSoftmax · Attention Is All You Need · Diffusion · Focus
