SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis
Wenkun He, Yun Liu, Ruitao Liu, Li Yi

TL;DR
SyncDiff is a novel diffusion-based method that synthesizes synchronized multi-body human-object interaction motions, addressing the complex correlations among multiple bodies in VR and animation.
Contribution
It introduces a unified diffusion model with frequency-domain decomposition and alignment scores for synchronized multi-body motion synthesis, a significant advancement over prior single-body approaches.
Findings
Outperforms existing methods on four datasets
Effectively captures complex multi-body correlations
Enhances motion synchronization and fidelity
Abstract
Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic multi-body setting with arbitrary numbers of humans, hands, and objects. This complexity introduces significant challenges in synchronizing motions due to the high correlations and mutual influences among bodies. To address these challenges, we introduce SyncDiff, a novel method for multi-body interaction synthesis using a synchronized motion diffusion strategy. SyncDiff employs a single diffusion model to capture the joint distribution of multi-body motions. To enhance motion fidelity, we propose a frequency-domain motion decomposition scheme. Additionally, we introduce a new set of alignment scores to emphasize the synchronization of different body…
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Taxonomy
TopicsHuman Motion and Animation · Human Pose and Action Recognition · Hand Gesture Recognition Systems
MethodsSparse Evolutionary Training · Diffusion
