Geometric Variants of the Gale--Berlekamp Switching Game
Adrian Dumitrescu

TL;DR
This paper extends the Gale-Berlekamp switching game to various board shapes and sizes, analyzing the maximum discrepancy achievable and providing bounds for different configurations and density conditions.
Contribution
It introduces new geometric variants of the game and establishes bounds on maximum discrepancy for these configurations, generalizing previous results.
Findings
Maximum discrepancy for constant multiple switches is n^{3/2}
Dense boards have discrepancy A^{3/4}
Discrepancy for elements below hyperbola is n and O(n ( log n)^{1/2})
Abstract
The Gale-Berlekamp switching game is played on the following device: is an array of lights is controlled by switches, one for each row or column. Given an (arbitrary) initial configuration of the board, the objective is to have as many lights on as possible. Denoting the maximum difference (discrepancy) between the number of lights that are on minus the number of lights that are off by , it is known (Brown and Spencer, 1971) that , and more precisely, that . Here we extend the game to other playing boards. For example: (i)~For any constant , if switches are conveniently chosen, then the maximum discrepancy for the square board is . From the other…
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Taxonomy
TopicsFunctional Equations Stability Results · Mathematics and Applications · Optimization and Variational Analysis
